SB-1800
Congratulations on your purchase of a new SurveyBot-1800 and SB Control Unit. Boasting a whopping 1800 bits of memory.
Unfortunately, due to some issues at the manufacturing facility, we will not be able to directly ship your SurveyBot-1800 to your address. You will still be able to connect to your SurveyBot via the control unit at any time.
The SB Control Unit has a built in set of commands to control the SB-1800. Here are some of them.
- MOVE (Direction) (Amount)
- TURN (Left/Right) (Amount)
- SCAN (Dot Size)
- WAVE
- SWITCH [Robot name]
"()" declares a parameter is optional, while "[]" declares it is required. You can get more info on any command with the HELP command. The control unit also contains an auto-complete system, meaning that TURN RIGHT 0.5 can be simplified to T R 0.5.
It also comes with a couple programs preinstalled. RSCAN is one of them, that acts like SCAN, but repeats indefinitely. You can look into their code, change them, or make new programs with the PROGRAM command.
The SB Control Unit also comes with a mode that simplifies controlling the SB-1800.
- MOVE - up/down on controller d-pad or arrow keys
- TURN - left/right on controller d-pad or arrow keys
- WAVE - X on controller or keyboard
- SWITCH - O on the controller and Z on the keyboard
Scanning is automatic and dynamic, the longer the robot stays still, the higher resolution the scans become.
SB-1800 was created for the Cre8-Jam over about 3-4 week. The 5 listed command above are all you need to complete the game, the programming component is optional.
The game can be played in Command Mode, which requires a keyboard, or Controller mode, which can use a controller OR a keyboard. Mobile can only work in controller mode.
The game saves automatically and is shared between the two modes.
Download
Click download now to get access to the following files:
Development log
- Post Jam UpdateOct 18, 2023
Comments
Log in with itch.io to leave a comment.
I discovered this game at Pico Playtime channel and I loved how unique it is!
bit mysterious and hard to enter, but nice use of constraints